ZP-IG-RX ***BETA***

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=(V)=Mar
Colonel
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Joined: Fri Oct 11, 2013 7:27 pm

Re: ZP-IG-RX ***BETA***

Post by =(V)=Mar » Sat Mar 29, 2014 12:29 am

ooh yeah its true, I just tried it to set it low and the missile is not synchronized with client, so it makes it like it get stuck on the wall for a few seconds and then explodes.

Happens when maxspeed is different than speed, will fix this on next update. Thanks for the feedback guys :thumbup
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EvolutionZero
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Re: ZP-IG-RX ***BETA***

Post by EvolutionZero » Sat Mar 29, 2014 1:19 am

np, i dont think anyone is ganna slow it down to such a speed, so no rush :)
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medor
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Re: ZP-IG-RX ***BETA***

Post by medor » Sat Mar 29, 2014 3:11 am

*FTB*~NightWing~ wrote:i run on windows server, it acts just fine, if ur talking about this rocket going slower is diff on linux, then ok ill take ur word for it, as i dont have linux server :)
It's same under windows and linux ... no difference


The interest of slowing the missile is that it is difficult to destroy.
We play slv205 and have fun to destroy it in flying.

This adjustment allows you to adjust the speed with the aircraft for more fun.
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