Xvehicles from Feralidragon

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=(V)=CandyMan
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Re: Xvehicles from Feralidragon

Post by =(V)=CandyMan » Sun Jan 13, 2019 2:53 pm

=(\/)=_\/3|\|0/\/\ wrote:
Sun Jan 13, 2019 2:12 pm
I put jeeps in questionable direction, tanks in war in iraq, jeeps and tanks in restbum

this shit is doable, the heavy tank itself may be a good counter to the rx

the way we play rx though would have to change slightly for this to work
I can see it now...

A Vulpine Mission Heavy Artillery Server.. Go in, nothing but jets, jeeps and tanks.. this could be the shakeup we need in 2019, especially for the 20th anniversary ;)
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Re: Xvehicles from Feralidragon

Post by =(\/)=_\/3|\|0/\/\ » Sun Jan 13, 2019 2:54 pm

=(V)=CandyMan wrote:
Sun Jan 13, 2019 2:53 pm
=(\/)=_\/3|\|0/\/\ wrote:
Sun Jan 13, 2019 2:12 pm
I put jeeps in questionable direction, tanks in war in iraq, jeeps and tanks in restbum

this shit is doable, the heavy tank itself may be a good counter to the rx

the way we play rx though would have to change slightly for this to work
I can see it now...

A Vulpine Mission Heavy Artillery Server.. Go in, nothing but jets, jeeps and tanks.. this could be the shakeup we need in 2019, especially for the 20th anniversary ;)
See my last post for a short preview, I need files from RJ to be able to test rx and xvehicles together offline
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Re: Xvehicles from Feralidragon

Post by =(V)=Mar » Wed Jan 23, 2019 8:54 pm

Has somebody tested this on a server? From what I remember these vehicles didn't work online, something to do with game engine issues (dont remember exactly)
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Re: Xvehicles from Feralidragon

Post by =(V)=CandyMan » Wed Jan 23, 2019 9:16 pm

=(V)=Mar wrote:
Wed Jan 23, 2019 8:54 pm
Has somebody tested this on a server? From what I remember these vehicles didn't work online, something to do with game engine issues (dont remember exactly)
I'm pretty sure it's the poly count.
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Re: Xvehicles from Feralidragon

Post by =(V)=RocketJedi » Thu Jan 24, 2019 8:20 am

=(V)=Mar wrote:
Wed Jan 23, 2019 8:54 pm
Has somebody tested this on a server? From what I remember these vehicles didn't work online, something to do with game engine issues (dont remember exactly)
this. but who knows now with XC engine it may work. I just haven't had time. I cant do it from work
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Re: Xvehicles from Feralidragon

Post by =(V)=CandyMan » Thu Jan 24, 2019 1:06 pm

=(V)=RocketJedi wrote:
Thu Jan 24, 2019 8:20 am
=(V)=Mar wrote:
Wed Jan 23, 2019 8:54 pm
Has somebody tested this on a server? From what I remember these vehicles didn't work online, something to do with game engine issues (dont remember exactly)
this. but who knows now with XC engine it may work. I just haven't had time. I cant do it from work
We've spoken yesterday on what I want to try to do. I would like to test this out on the RB server (mirror server 1) but we'd have to get as many players on that server as possible (during an 'x' amount of months) to do extensive amount of testing. We have to see if the server can handle all that traffic with all the extra power (tanks, jeeps, rxs) and see if the server crashes by any means.

Then, we'll have to do a tutorial of how to work each thing IF the server can handle all that power, no sense in doing a tutorial if things don't work. But from what Venom said, most of the commands and such are on the HUD once you enter the tanks and such.

I'd like to do months of extensive testing, so if something crashes the server, I'd like see if we can fix it before just saying it doesn't work and etc. Only if it comes down to it where we really can't do nothing more, then, we'll just put it to rest.

I'd like to make the transition of having this stuff on server 1 and such for the 20th anniversary of UT99, meaning, on 11/30/2019. And it would be great to have everyone's help in this as well, the more people who help, the fast we can get this stuff test and possibly fixed. Also, wouldn't it be cool to know that you had a hand in, possibly and hopefully, changing the way CTF gets played?
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Re: Xvehicles from Feralidragon

Post by evilgrins » Thu Jan 31, 2019 3:21 pm

A stretch back somebody released Onslaught vehicles from ut2004 to ut99, I've got the .u on my hard drive somewhere. According to Ferali he did a lot of the Xvehicles from those.

Which i only mention as I believe the ONS vehicles do work online.
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Re: Xvehicles from Feralidragon

Post by =(\/)=_\/3|\|0/\/\ » Fri Feb 01, 2019 12:30 pm

evilgrins wrote:
Thu Jan 31, 2019 3:21 pm
A stretch back somebody released Onslaught vehicles from ut2004 to ut99, I've got the .u on my hard drive somewhere. According to Ferali he did a lot of the Xvehicles from those.

Which i only mention as I believe the ONS vehicles do work online.
if you can find them can you send them to me?
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Re: Xvehicles from Feralidragon

Post by medor » Sat Feb 02, 2019 7:48 am

search \GameTypes\ONS at medor.no-ip.org
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