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Map needs redeemers added for RX

Posted: Mon Jan 08, 2018 9:59 am
by =(V)=RocketJedi
Wow what a great map, but has zero jets in it. Who wants to take on this simple fix? Its a Zelda map too!

download it from the rx server CTF-(KOA)Triforce(rc2)

Re: Map needs redeemers added for RX

Posted: Mon Jan 08, 2018 2:57 pm
by =(V)=Kevster
Hi RJ

You're testing the waters aren't you, dangling a carrot out there for me, so to speak? You know I love this stuff! LOL. Do you have the map and all peripheral components available, instead of me downloading it? If not, I'll just pull it from my cache, after playing it. Then when I get home tonight, I'll go through it and place RX's in it. :peace

Re: Map needs redeemers added for RX

Posted: Mon Jan 08, 2018 3:18 pm
by =(V)=RocketJedi
I Dont know what goes with it. Here is the map though.

Re: Map needs redeemers added for RX

Posted: Mon Jan 08, 2018 11:30 pm
by =(V)=Kevster
Glad it worked out. I also just finished CTF-(KOA)Triforce for you. Check you inbox PM. Map works great. RX's are centrally placed between each base and should work out well for gameplay. :approvecool

Re: Map needs redeemers added for RX

Posted: Thu Jun 11, 2020 3:29 pm
by Orion's***Belt
Kev,

I worked with Bad Co, and got a basic understanding of how to do some editing in the 2.0 version of UnrealEdit. I know you wanted me to try the 2.1 version which I have installed. It seems to be a bit different than the 2.0, and I have been unable to use 2.1 for any of the tasks (adding RX's).

Is it that much different? Or, am I missing some basic function?

One of the things I was hoping, for example, to have in 2.1 that is missing in 2.0 would be the ability to select all FLAK guns, and do a simple REPLACE function. Nope. Your assistance is appreciated. Thanks.