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◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 12:01 pm
by =(V)=RocketJedi
I would make a copy of your unrealtournament folder and install the patch to the copied ut folder so you don't lose your current setup
papercoffee wrote: Fri Sep 25, 2020 6:41 pm You all already know it and therefore it's old news ...

:gun8 Image :gun8

>>>Get the Patch here!<<<

the Important README!!
READ IT
only those who have read the warnings and the how-to have afterwards the rights to complain...

AND EVEN THE MOST IMPORTANT:

Bug Reports are entered here!!

This thread is not the place for complains and reporting issues. All of this belongs into the list of bugs on github.




The original release thread on Oldunreal.com
The thread with the first announcement

:redflag
You have the right to celebrate now.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 2:38 pm
by =(V)=RocketJedi
I just hit 400FPS in Monsterhunt HOLY SHIT .. SHIT ..SHIT

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Sun Sep 27, 2020 10:38 pm
by =(V)=BloodyRabbit
I can't wait to try this. So busy this weekend.

If you like what you see with this update consider donating https://www.oldunreal.com/donate.html -- this info is listed in the documentation.

Thanks RJ for keeping us all up to date on this.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 1:12 am
by =(V)=Stample
this may fix some issues ive been having

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 9:02 am
by =(V)=BloodyRabbit
400 FPS.. on MH? My God man. The humanity!!!

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Mon Sep 28, 2020 9:32 pm
by =(V)=Kevster
Can't wait to check this out myself. With my rig and the hardware I have, I'm curious to see the performance increase.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 1:42 am
by =(V)=Kevster
I tested this out tonight. This new version of OpenGL called XOpenGL really changes the graphics, to make them much more in depth color-wise, shadow-wise and other things, but it also affects the gun scope by slowing it down. I have the NVidia RTX 2070, 8GB card and it seems to hammer it, which seems unreal, if you pardon the pun. I'm still experimenting with different settings though. Seems the higher I go with my frame rate, it tends to help. I did however, get a GPF in one of the maps, but I was in between adjusting my settings. But I'll keep testing though, and see what happens. :thumbup

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 7:56 am
by Nyx
One of the dlls is a trojan from bitdefender... false positive?

System\libcurl.dll - UDS:Trojan-Spy.Win32.Zbot

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 9:13 am
by =(V)=RocketJedi
Nyx wrote: Tue Sep 29, 2020 7:56 am One of the dlls is a trojan from bitdefender... false positive?

System\libcurl.dll - UDS:Trojan-Spy.Win32.Zbot
got the same thing. I believe its a false positive. oddly didn't effect my game at all with the file block

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 9:15 am
by =(V)=RocketJedi
=(V)=Kevster wrote: Tue Sep 29, 2020 1:42 am I tested this out tonight. This new version of OpenGL called XOpenGL really changes the graphics, to make them much more in depth color-wise, shadow-wise and other things, but it also affects the gun scope by slowing it down. I have the NVidia RTX 2070, 8GB card and it seems to hammer it, which seems unreal, if you pardon the pun. I'm still experimenting with different settings though. Seems the higher I go with my frame rate, it tends to help. I did however, get a GPF in one of the maps, but I was in between adjusting my settings. But I'll keep testing though, and see what happens. :thumbup
yeah previously XopenGL ran like trash on my machine now its a rockstar renderer which allowed me to hit 400 FPS in MH I wanted to play last night on RX, but got caught up in my total war game lmao

edit: I noticed my radar doesn't work anymore in MH with the patch. May need to patch MH maybe to fix that.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 10:08 am
by =(V)=BloodyRabbit
Report issues on the official site please as well. Thanks! I want this patch to be perfect!!

I've been busy as well. Want to set it up ASAP. Any recommendations on what to do? Idea. Post the best graphic setup you use and why.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 10:47 am
by Nyx
Bitdefender deleted the file but the game runs fine without it

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 12:39 pm
by =(V)=Kevster
Nyx wrote: Tue Sep 29, 2020 7:56 am One of the dlls is a trojan from bitdefender... false positive?

System\libcurl.dll - UDS:Trojan-Spy.Win32.Zbot
I'd have to agree with RJ. I'm running Bit Defender and had no trouble at all. If any antivirus program is going to pick up a real trojan, it's definitely gonna be Bit Defender - top of the line antivirus.

Re: ◄► Unreal Tournament v469a Patch Release ◄►

Posted: Tue Sep 29, 2020 12:55 pm
by =(V)=RocketJedi
=(V)=Kevster wrote: Tue Sep 29, 2020 12:39 pm
Nyx wrote: Tue Sep 29, 2020 7:56 am One of the dlls is a trojan from bitdefender... false positive?

System\libcurl.dll - UDS:Trojan-Spy.Win32.Zbot
I'd have to agree with RJ. I'm running Bit Defender and had no trouble at all. If any antivirus program is going to pick up a real trojan, it's definitely gonna be Bit Defender - top of the line antivirus.
we probably don't even need it since we don't run Linux. Agree Bitdefender is #1