Redoing/Retexturing/New Guns/New Ammo/etc.

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=(V)=Kevster
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Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

Hello everyone

I am going through a number of maps and changing out the textures, some geometry, guns and ammo. In other words, I'm attempting to improve some of our most played maps for everyone. Some of the guns I'll be using will be considerably more powerful and many will be from my days with the TTS and TUC clans. I modded many guns back in the day. Some of these guns will have either the TTS or TUC logo on the scope when you scope in. They will also have the same logo on the gun body. I could edit the guns and remove TUC/TTS references and just leave it blank, but it's too much work to decompile, edit then recompile. I could care less about the clan logo in the scopes and on the guns because I'm the one who modded the guns in the first place. I just want to redo the maps for everyone so that we hopefully have improved gameplay.

The map I'm currently working with at the moment is CTF-Narrow7v2. I've removed every texture that was originally applied to this map when it was first created and I'm creating my own textures and saving them to MyLevel in the map. For those who don't understand what saving to MyLevel means, it basically embeds all of the textures, screenshots, sounds and music, etc., into the main map file so that there's no dependance on external files. It also removes the possibility of having conflicting textures and other files.

One additional thing that I'd like to mention is that I'm using AI, specifically ChatGPT to help answer questions regarding certain map building questions. I must say, ChatGPT has been very helpful. It's like I'm chatting with my own personal map builder. Pretty cool.

So, keep an eye out and I'll let you know as I have either Mar or RJ upload these new versions of the maps to our server and redirect. Give me a shout if you have certain maps that you'd like to see changed in certain ways.

Thanks!

:vmrocks
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=BloodyRabbit »

Very nice, ill have to come try them when they are up.

So far theres no map you edited or created that wasnt fun. So im looking forward to it Kevster!
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

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=(V)=Kevster
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

=(V)=BloodyRabbit wrote: Wed Jun 17, 2026 6:35 am Very nice, ill have to come try them when they are up.

So far theres no map you edited or created that wasnt fun. So im looking forward to it Kevster!
Thanks! The close to redone version of CTF-Narrow7v2 is coming right along. I love the new textures. It took a while to decide on what textures to use. I'm very picky with how I like my maps to look. Both water pits have new textures, including water textures. The home bases have new textures. There's basically no textures that are from the original version of the map. Some are custom and others I exported from existing textures and renamed them so that they don't reference the original texture packages they came from. The home bases have been somewhat redesigned.

I was up late last night working on the map. I still have a number of things to change and add, but I'm pretty sure that everyone will like this new version.

:approvecool
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=BloodyRabbit »

Lol at being picky. I understand :rofl :laugh

Let us know when its up and ill hop on and murder y'all
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=~Sean~ »

Sounds good, Kev

Cool new weapons !

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=(V)=Kevster
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

I'm just about done with Narrow 7v2 Redone edition. All new textures. All new guns. Most of the guns are from the days of the Doctor Death collection of rifles. The Doctor Death assortment of rifles has been around since the early 2000's. I do have one TUC rifle that I modded back around 2005 I think. It's a very powerful rifle. It's one of many rifles I modded way back then. It's hidden somewhere in the map. I used one of my music files from another map of mine. It includes a song by Led Zepelin and also by the Doors. I made some geometry changes to the map, but nothing extensive. The home bases with weapons availability have been completely changed. No more scarcity of home-based weapons. The map wasn't zoned, so I zoned it to help with map performance. I've tested the map extensively and I see no issues. In other words, nothing funky happens when playing the map. No weird graphics or anomalies. The new guns are going to make it an all-out shoot out madness. Next thing is to compress the separate files I used, for Mar or RJ to upload to the redirect. 98% of the map files are contained in "MyLevel." This makes for a slightly larger map, but doesn't require so many external files to play locally if you want.
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

Hi All!

CTF-VM-Narrow7v2Redone is now finished!

I'm in the process of having either Mar or RJ upload the redone map to our CTF and redirect server. I hope everyone likes the redone version. I didn't see any gameplay issues with it. It runs very smooth. I'll let you know when it's in the list.
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

I shot RJ a link to upload the map. I'm just waiting for confirmation that it's been uploaded. Now on to the next map. I decided to re-texture and re-ammo CTF-{AE]-VM-Figure4x2. (I renamed part of it by adding VM to it). Anyway, the map now has all new textures and looks much nicer (IMHO). None of the original textures are present. It's a lot easier to work with when it's done that way, because I don't have to worry about dependencies of the original textures when redoing the map. Besides that, the original author of the map used ugly textures.

I don't need to do that as much to this map as I did with CTF-VM-Narrow7v2Redone, so this map should be fairly quick to redo. :thumbup
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Mar »

=(V)=Kevster wrote: Wed Jun 24, 2026 6:31 pm Hi All!

CTF-VM-Narrow7v2Redone is now finished!

I'm in the process of having either Mar or RJ upload the redone map to our CTF and redirect server. I hope everyone likes the redone version. I didn't see any gameplay issues with it. It runs very smooth. I'll let you know when it's in the list.
CTF-VM-Narrow7v2Redone is now on RX server. :cow5
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

=(V)=Mar wrote: Sun Jun 28, 2026 6:50 am
=(V)=Kevster wrote: Wed Jun 24, 2026 6:31 pm Hi All!

CTF-VM-Narrow7v2Redone is now finished!

I'm in the process of having either Mar or RJ upload the redone map to our CTF and redirect server. I hope everyone likes the redone version. I didn't see any gameplay issues with it. It runs very smooth. I'll let you know when it's in the list.
CTF-VM-Narrow7v2Redone is now on RX server. :cow5
Thank you so much Mar! :vmrocks
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=BloodyRabbit »

Ill hop on soon and try it! Woooo
=(V)=RocketJedi wrote: Thu Feb 02, 2017 9:16 am WTF I shot this twat-a-potamus and he didn't die!
=(V)=RocketJedi wrote: Wed Jun 28, 2017 8:01 am wtf lag is that!
=(V)=RocketJedi wrote: Thu Aug 17, 2017 8:31 am I cant believe i have to waste my time on this
=(V)=RocketJedi wrote: Wed Sep 27, 2017 4:44 pm During the Cold War, the U.S. considered airdropping enormous condoms labeled "Medium" on the Soviets
=(V)=RocketJedi wrote: Thu Oct 05, 2017 8:36 am A free picture of DEEZ NUTZ
=(V)=RocketJedi wrote: Thu Dec 14, 2017 4:12 pm bahaha this is great news
=(V)=RocketJedi wrote: Sun Feb 18, 2018 6:33 pm how about we mute the entire server then all you can do is play or rage quit.
=(V)=RocketJedi wrote: Mon Mar 11, 2019 11:02 am FML im old and chics don't check me out anymore
=(V)=RocketJedi wrote: Mon Nov 20, 2017 10:49 pm BloodyRabbit is the sexiest man alive!! (Rubs nipples)

Oh RJ, the things you say. This is worth the super long sig :laugh :vmrocks

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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

Hey guys/gals

I found a couple of weapons packs that I never knew I had. These include several versions of the standard UT Rocket Launcher but do very different things. Each one is color coded when fired and has varying effects like ricocheting rockets, exploding rockets and much more. Too many to explain here but they are so cool.

I also have a super weapons pack which includes many different types of rifles, semi-automatic pistols, rifles and automatic rifles. I also have smoke bombs and explosion packs. This is one cool assortment of weapons. I found them yesterday by accident. I never knew I had them. I'll now be using these in my maps and map mods - FYI :)
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Re: Redoing/Retexturing/New Guns/New Ammo/etc.

Post by =(V)=Kevster »

I have two additional maps that I've been working on. Both are nearly complete. The reason they are not out yet is because I've been working with Counterstrike weapons for both maps. I found a package of weapons; rifles, pistols, machine guns, etc., (that I didn't know I had) with a complete port-over from Counterstrike to UT99. They are incredible weapons. The only problem I had was that the weapons didn't have enough start up ammo. So, you'd run out of ammo too quickly. To fix that issue, I had to modify then compile a new Counterstrike system file. That took some time, but working with my AI assistant, ChatGPT, I was able to get it done tonight. The guns now start with much more in the way of ammo. This makes it more competitive, and there's less need to constantly grab ammo pickups.

I have to tell you it's been many years since I did any gun coding. The last time I coded guns was for TTS, TUC and TDC clans. That was back in the early 2000's, like 2003, 2004 and 2005. This definitely brought back some fond memories. I hope everyone likes the newer versions of CTF-QuestionableDirection (I haven't decided on the final name yet) and CTF-J3wSr1337. The textures and some of the geometry has been changed in both maps, but nothing dramatic. CTF-QuestionableDirection is sporting Star Wars textures. They look pretty cool too. CTF-J3wSr1337 is now sporting a very nice colorful mix if blue/red. The bases have been changed as well. Both maps will be out soon.
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