Page 7 of 7

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 8:03 pm
by =(V)=RocketJedi
we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 8:17 pm
by Cross_Eyed_Noob
I can't see crosshair while in spec

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 8:22 pm
by BIG_JAKE-}X{_{HoF}
Just got mowed over by many jets like I was standing there. It's like some jets kill you way to easy. So I went to the other side and had absolutely zero affect trying to kill people with my jet..(Shooting them)on board guns. Blast radius needs to be toned down. Blast is going through the walls again and half way down the hallways. Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 8:24 pm
by =(V)=RocketJedi
BIG_JAKE-}X{_{HoF} wrote: Tue Sep 11, 2018 8:22 pm Just got mowed over by many jets like I was standing there. It's like some jets kill you way to easy. So I went to the other side and had absolutely zero affect trying to kill people with my jet..(Shooting them)on board guns. Blast radius needs to be toned down. Blast is going through the walls again and half way down the hallways. Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
this must have been before i put the server back to normal. Everything has been revered back accept ACE

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 10:27 pm
by =(V)=Boyzel
The server seemed to played better tonight. The RX's seem clunky and don't turn as well. Also was the damage adjusted on the RX's, had the shock rifle dropping me with one blast. Would the ACE have any effect on that stuff or was other items adjusted?

Re: NewNet Rocket X test server

Posted: Tue Sep 11, 2018 11:14 pm
by BIG_JAKE-}X{_{HoF}
Almost every weapon was like that, one shot kills and your dead. RJ this was after you changed it back.

Re: NewNet Rocket X test server

Posted: Wed Sep 12, 2018 2:29 am
by medor
=(V)=RocketJedi wrote: Tue Sep 11, 2018 8:03 pm we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom
have you set for it ?
TrackFOV=0

Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
Right this bug is due to UN1; that come with change velocity missile rx.

Re: NewNet Rocket X test server

Posted: Wed Sep 12, 2018 8:19 am
by =(V)=RocketJedi
medor wrote: Wed Sep 12, 2018 2:29 am
=(V)=RocketJedi wrote: Tue Sep 11, 2018 8:03 pm we reverted back to stock with ACE only. too many bug with NN at this time. played map Rolled Steel and the infinity rife didn't even zoom
have you set for it ?
TrackFOV=0

Also just now noticed I am dying before anything hits me. Some one launched rockets at me and I could see them coming and that's it. The rockets are about 10ft in front of me then dead. They don't even hit me.
Right this bug is due to UN1; that come with change velocity missile rx.
I will make sure its 0 i think it was on 1.

Re: NewNet Rocket X test server

Posted: Wed Sep 12, 2018 8:20 am
by =(V)=RocketJedi
BIG_JAKE-}X{_{HoF} wrote: Tue Sep 11, 2018 11:14 pm Almost every weapon was like that, one shot kills and your dead. RJ this was after you changed it back.
not sure why this is jets are set to default.

Re: NewNet Rocket X test server

Posted: Wed Sep 12, 2018 11:06 am
by =(V)=RocketJedi
medor wrote: Tue Sep 11, 2018 5:41 pm Your settings seems to be with a lot serverpackages.
Be careful if you use iptocountry with the bug level coming.

Final test.

Limit ServerPackages is 55 if you have iptocountry.
With utserver436final and other ones.
Test under 436 440 451b.

Work fine with 228 packages without iptocountry ( i have not test more).

As soon as I set iptocountry all configuration crash ucc.exe.
If i remove for be to 55 it's ok..
our server is on the 451 patch we never run anything but 451.
we have about 70 packages.

What does iptocountry have to do with anything?

We weren't running into any server crashes. Right now we are only running it on our test server.

what tic rate is recommended with Rocket x? running the recommended 65 tic is insane for a Rocket X server.

right now our test server is back to 30
FOV=0

need more bug testing on weird maps.

Re: NewNet Rocket X test server

Posted: Wed Sep 12, 2018 11:56 am
by medor
Tickrate is recommended
65 to 100 for all weapons newnet
45-55for zp
30-40 for no zp no newnet

If your principal is rx you can adjust with testes But i think you can have people say like up
The RX's seem clunky and don't turn as well.
Here explanation for tickrate http://unrealtournament.99.free.fr/foru ... p?f=9&t=85

I can read you make home server test so if it's windows server you must imperatively use TF2 for fix lag.
Not need under linux ... probably crash the server.
What does iptocountry have to do with anything?
I don't know details it's very bad skins not work some mods to there is bug sounds redondance and a lot curious bugs.
Some error to read here http://www.unrealadmin.org/forums/showt ... ptocountry

Re: NewNet Rocket X test server

Posted: Thu Sep 20, 2018 1:34 pm
by =(V)=RocketJedi
found another anti fast weapon switch mod. Please test :)